#include <stdlib.h>
#include "triangle.h"

int Clamp(int value, int min, int max);

void DeltaMutatePoint(Point* p, int xBound, int yBound, int randDelta);

void DeltaMutateColor(Color* cl, int clDelta);

void DeltaMutateTriangle(Triangle* t, int shapeDelta, int colorDelta, int xBound, int yBound);
